Rovey

Rovey

Music


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Rovey is a 3d platformer where the player has to gather all the necessary gears scattered throughout the planet to fix the crashed ship. You play as Rovey and go through jungle and a caldera levels to fix the broken ship and be able to blast off into space again.


I composed 4 different tracks for Rovey, one serving as the title screen and Rovey’s theme, the other three serving as the loopable tracks players encountered as they are playing the game. All tracks focus on percussive elements like the drums and a very crunchy bass as to characterize itself with Rovey. From this base I articulate the percussion and modify its sound profile where they feel different from each other, but familiar to the title screen, Rovey’s theme. The jungle track looks to emulate a more tribal rhythm, with heavy taiko drums and adds the sense of hidden life through an articulated assortment of numerous wood base percussive ornamentation. The jungle track transitions into the swamp track where the percussion takes a muffled role and the bass morphs into longer notes with eerie notes being produced by wind instruments. The lava track shifts back into metal percussive elements and a modern rhythmic pattern that is complemented by an electric guitar.